Contra hard corps japanese version english download






















Leave a Comment Posted on October 4, Share this: Twitter Facebook. Like this: Like Loading Actually, not those Contras. Contra: Hard Corps, the first Contra game for the Genesis, continues Konami's line of fast-shooting explosive warfare, and you definitely get more bangs for the buck.

The government, such as it is, has formed a new group of elite military grunts, who have taken the name of their fallen heroes' brigade, the Contras. Those that fear them, however, just call them the Hard Corps. ProTip: To knock off ol' one- eye, aim and jump when the firestorm breaks out. If he throws the abandoned car at you, shoot him from the side. Each Contra has his own weapons and special attacks shown below and right.

They'll need them as they face more malevolent metal mayhem than a GWAR concert. At the end of each level you square off with a boss so huge that it makes Roseanne Arnold look The bosses go from bad to worse, ranging from a cyber-cydops to a train with an attitude! At the end of each stage, you face multiple-choice scenarios. Do you save the Research Center or exact revenge on an enemy?

It's up to you to decide, and you'd better hurry. One hit, and it's back to buck private for you. For those of you who think that the Genesis isn't capable of eye-catching graphics, this game proves you wrong. Big, bad, strange-looking machines, vivid, detailed backgrounds, and some of the best-looking explosions ever are interlaced with smooth animation for a totally nuked-out firestorm of a game!

Add in a few different perspectives, like a huge robot chasing you down the Information Highway, and you have a game that looks as tough as it plays. The sounds are marginal but effective. The only thing you'll remember hearing are the explosions, which test the limits of TV speakers. The music has a Japanese techno hybrid sound that isn't too bad.

The control in the game is as simple as pulling a trigger. You use one button ' to switch between weapons, one to jump, and one to fire. You can even change your stance during a stage: One setting lets you shoot and run, the other keeps you steady and immobile while shooting.

As you're attacked from the land, air, and train tracks, you'll have to ask yourself one question: Do you feel lucky? Well, do you? Because this game will definitely wear the old thumbskis down to little nubs. Edits have also been applied to various cut scenes and sequences in order to tone down the violence.

Inexplicably, the Alien Commander Deadeye Joe is mostly never seen again in the paths where the player opts to rescue the research center. It does not control the machine in the boss battle before the ambush. The helicopter pilot rescues the player from the train, instead; later in this path, the orange, spherical pod is unmanned instead of being controlled by it and the associated scenes are removed. It appears only in the path where the player must stop the launched warhead.

Here, it is fought at the same point, but the associated dialog is removed. Instead of simply removing Dr. Due to the lack of a betrayal by Dr. Mandrake, the alien experiments stage 5A are automatically generated and do not attack the doctor. The scene where the Alien Leader offers the player the choice to defect is removed altogether, which consequently removes the darkest ending.

Similar IDs are present in many other Konami games. So the Japanese version was compiled on October 5, , the North American version on November 29, and the European version on March 31, This will give you 30 lives in the Japanese and European versions, and 10 in the North American version.

Due to German laws prohibiting the sale of violent video games to minors, the European version has many graphical differences:. If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support! From The Cutting Room Floor.



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